//
// Created by Administrator on 25-1-21.
//

#ifndef SHADER_PROGRAM_H
#define SHADER_PROGRAM_H
#include <string>
#include <glad/glad.h>
struct shader_program {
    //着色器名称
    std::string name;
    //顶点着色器代码
    const GLchar *const*vertex_code;
    //片段着色器代码
    const GLchar *const*fragment_code;
};

#endif //SHADER_PROGRAM_H
